FANDOM


Kludge

Arcane Arms

School: conjuration (creation)

Prerequisites: none

Casting time: 1 move action or free action (see text)

Components: S Cost: 1 spellcharge

Range personal

Effect one weapon

Duration 1 round

Saving throw none, SR no

The caster may spend a point of spellcharge to a conjure a glowing facsimile of any weapon with which he is proficient. Weapons conjured in this manner disappear when wielded by anyone but the caster. Ranged weapons created by this kludge generate their own ammunition.

Overcharge: The caster may spend an additional amount of spellcharge up to 1/4 his level to grant any weapons conjured by this ability an enhancement bonus on attack and damage rolls equal to the amount of spellcharge spent. In addition, he may grant the weapon created by or benefiting from this knack a single magic weapon special ability, by spending an additional amount of charge equal to the ability’s price modifier. The arcanaphage may never grant a weapon an ability with a price modifier higher than the enhancement bonus granted by this ability.

Arcane Calibration

School: universal

Prerequisites: arcanaphage 6

Casting time: 1 immediate action

Components: V, S Cost: ½ target’s caster level in spellcharge

Target one object

Duration 1 round

The targeted item uses the caster’s caster level in place of its own for all effects dependant on caster level. If the item is currently dispelled the amount of time it is dispelled for is reduced by 50% (minimum 0 rounds).

Overcharge: The caster may spend an additional point of spellcharge on this kludge. If he does then dispelled item is instantly restored. If the item was not dispelled then it's caster level acts as the caster’s level +2.

Arcane Explosion

School: evocation

Prerequisites: none

Casting time: 1 move action

Components: S Cost: 1 spellcharge

Target You

Area 10-ft. radius spread centered on you

Duration Instantaneous

Saving Throw Reflex half; Spell Resistance yes

This kludge causes the caster to explode with arcane energy, dealing 1d6 points of force damage per two caster levels (minimum 1d6) to every creature within the area. Unattended objects also take this damage. The caster only takes half damage from this ability, but never receives a saving throw or spell resistance against it.

Overcharge: The caster may expend an amount of spellcharge equal to 1/4 his level on this ability, each point spent causes this ability to deal an additional point of damage per die rolled.

Arcane Hauberk

School: abjuration

Prerequisites: arcanaphage 4

Casting time: 1 immediate action

Components: V Cost: 2 spellcharge

Range: personal

Target: you

Duration: 1 round

The caster gains a +1 deflection bonus to AC for one round. At 4th level and every 4 levels thereafter this bonus increases by +1. If a spell or spell like ability that relies on an attack roll to hit misses the casters AC while he is benefiting from this ability he gains an amount of spellcharge equal to the spells level. If the caster is currently benefiting from a deflection bonus to AC, this kludge instead improves that bonus by 2.

Overcharge: The caster may expend an additional amount of spell charge up to 1/4 his level on this kludge. Each point he spends grants him DR 2/- until the kludge expires.

Arcane Surge

School: transmutation

Prerequisites: none

Casting time: 1 Immediate action

Components: V Cost: 1 spellcharge

Range personal

Target you

Duration instantaneous

Saving throw none, SR no

The caster may spend a point of charge when making an ability score or skill check to gain an enhancement bonus equal to 1/4 his caster level on that check (minimum 1).  

Overcharge: The caster may spend up to 1/4 his caster level in spell charge on this kludge. Each point he spends increases the enhancement bonus gained from this kludge by 1.

Emergency Fortification

School: necromancy

Prerequisites: arcanaphage 8

Casting time: 1 standard action or immediate action

Components: S Cost: 4 spellcharge

Range: touch

Target: creature touched

Duration: 1 round

Saving throw Will negates (harmless), SR yes (harmless)

The caster grants the target 2d10+ his level in temporary hit points. These last until the start of the caster’s next turn. The caster may activate this spell upon reaching negative hit points as an immediate action. If he does then he automatically stabilizes and the temporary hit points last for 1d10+1 rounds.

Overcharge: The caster may spend an additional amount of charge on this knack, up to 1/4 his level. Each point he spends grants him an additional 1d10 temporary hit points.

Emergency Shift

School: conjuration (teleportation)

Prerequisites: arcanaphage 10

Casting time: 1 immediate action

Components: V Cost: 5 spellcharge

Range personal

Target you

Duration 1 round

The caster moves himself to the astral plane temporarily, appearing where he left at the start of his next turn. This kludge may be activated as an immediate action in response to being attacked, if it is then the effect targeting the caster has a 30% chance to fail to effect the caster.

Overcharge: The caster may spend an additional amount of spellcharge on this knack, up to 1/4 his level. Each point he spends improves the miss chance granted by this ability by 10%

Enchantavore

School: abjuration

Prerequisites: arcanaphage 8, spellsap

Casting time: 1 full round action

Components: V, S Cost: +1 spellcharge

Target one object

Duration see text

This kludge modifies the way spellsap works. The caster may use his spellsap knack to attempt to dispel a magic item as a full round action, if successful he gains an amount of charge equal to ½ the item’s caster level. If the item is a spell trigger or spell completion item (such as a scroll or potion) he instead gains an amount of charge equal to the spell’s level. If successfully dispelled scrolls, potions, and other single use items are destroyed, wands lose 5 charges, items with a limited number of uses per day (such as rods and staves) lose one use. Items not destroyed by this kludge regain their magical abilities in 1d6+2 hours.

Overcharge: The caster may spend an amount of additional charge up to 1/4 his level, for each point he spends he increases the amount of time an item remains suppressed by 1 hour.  

Energy Inversion

School: abjuration

Prerequisites: arcanaphage 4

Casting time: 1 immediate action

Components: S Cost: 2 spellcharge points

Range medium (100 feet + 10 feet per level)

Target one spell effect that deals damage

Duration instantaneous

Saving throw none, SR no

The caster may make a caster level check (DC 11 + the effect’s caster level) success inverts the energy type of the damage, as indicated below.

Old damage type

New damage type

Negative energy

Positive energy

Fire

Cold

Acid

Electricity

Positive energy

Negative energy

Cold

Fire

Electricity

Acid

Overcharge: By spending an additional point of spell charge the caster may change the type of damage dealt to any type of his choosing, and his list of options expand to include any type of hit point damage, even those not listed on this chart. Such as sonic, force, or typeless damage (such as that dealt by a disintegrate spell).

Expect the Unexpected

School: divination

Prerequisites: none

Casting time: 1 immediate action

Components: V Cost: 1 spellcharge

Range personal

Target you

Duration instantaneous

Saving throw none; SR no

The caster may act normally in the surprise round.

Overcharge: The caster may expend an additional amount of spell charge up to 1/4 his level on this kludge. Each point he spends grants him a +1 insight bonus his next initiative check.

Eye for Magic

School: divination

Prerequisites: none

Casting time: 1 free action

Components: V Cost: 0 spellcharge

Range: 60 ft.

Area: cone-shaped emanation

Duration: concentration, + 1 round/level

Saving Throw none, SR no

This kludge functions as detect magic, except as noted above

Overcharge:

A caster of 6th level or greater may spend 3 points of spellcharge as a swift action to have this function as an arcane sight spell for a number of rounds equal to his spellcasting ability score modifier.

Infuse Explosion

School: evocation

Prerequisites: arcanaphage 6, arcane explosion

Range touch

Target creature or object touched

Saving throw Will negates, SR yes

This kludge upgrades its prerequisite. Targets who fail their saves explode as per this kluge's prerequisite on their turn. The caster may delay this kludge’s activation by a number of rounds equal to 1/4 his level. and may spend a point of spell charge as an immediate action to detonate the target immediately. If the target is larger than medium size then draw the explosions radius from a grid intersection adjacent to the five foot square the caster touched

Overcharge:

The arcanaphage may expend an amount of spellcharge equal to 1/4 his level on this ability. Each point spent causes the radius of this effect to increase by 5 feet.

Kinetic Rush

School: evocation [force]

Prerequisites: arcanaphage 4

Casting time: 1 full round action

Components: V Cost: 1 spellcharge

Range personal

Target you

Duration instantaneous

Saving throw none and Fortitude negates; SR no

The caster may expend spell charge to create an explosion of arcane force that sends him flying off in a direction. Upon activating this kludge, the caster moves 10 feet per caster level in a straight line any direction. In addition, he may spend a point of charge to make a 90 degree turn during his movement. Any creature adjacent to the caster during one of his turns takes 1d6 points of force damage and must make a Fortitude save. This movement does not provoke attacks of opportunity. The caster may make a single melee attack at his highest base attack bonus against any one creature he is adjacent to at any point along this movement. If the caster strikes a solid object during this transit he takes damage as though he fell the amount of distance he traveled. If this damage would destroy the object, the caster may continue beyond the barrier if the kluge's range permits; otherwise, it stops at the barrier just as any other effect does.

Overcharge: The caster may spend up to 1/4 his caster level in spell charge on this kludge. The first extra point he spends doubles the amount that he moves, each additional point after the first increases that multiplier by one (so three points triples it, four points quadruples it, ect) any creature adjacent to the caster when he begins this movement takes 1d6 points of force damage per point of spellcharge expended and must make a Fortitude save or be knocked prone.

Mirrored Pain

School: abjuration

Prerequisites: arcanaphage 8

Casting time: 1 immediate action

Components: V Cost: 4 spellcharge

Range close (25 ft. + 5 ft./2 levels)

Target one creature

Duration instantaneous

Saving Throw Will half; Spell Resistance yes

When the caster takes damage he may activate this kludge. The target takes an amount of force damage equal to the amount of damage taken by the caster.

Overcharge:  The caster may spend an additional amount of charge on this knack, up to 1/4 his level, each additional point he spends allows him to target one additional creature with this knack. No two creatures targeted by this kludge of which can be more than 30 ft. apart from the primary target.

Perception Guard

School: enchantment [mind-affecting]

Prerequisites: arcanaphage 4

Casting time: 1 immediate action (see text)

Components: S Cost: 2 spellcharge (see text)

Range close (25 feet +5 feet/ 2 levels)

Area close radius spread centered on you

Duration 1 round

Saving throw, Will negates SR none

This kludge encourages targets to look away from the caster. He may make a Stealth check to hide from targets affected by this kludge, even if they are observing him, just as though he possessed the hide in plain sight ability. The caster may expend an additional point of spell charge next round as a free action to improve this kludges duration by 1 round, and may continue to do so until he runs out of spellcharge.

Overcharge: The caster may spend an additional amount of charge up to ¼ his level, each additional point grants him a +1 bonus on any Stealth checks he makes during that round.

Reactive Burst

School: evocation

Prerequisites: arcanaphage 6

Casting time: 1 swift action

Components: V Cost: 3 spellcharge

Range personal

Target you

Duration 1 round

Any creature striking the caster with its body or a hand-held weapon deals normal damage, but at the same time the attacker takes 1d6 points of force damage + 1 point per caster level. If the attacker has spell resistance, it applies to this effect. Creatures wielding melee weapons with reach are not subject to this damage if they attack the caster with them.

Overcharge: By spending an additional point of spell charge as an immediate action the caster may deal damage from this ability to all creatures within 5 feet of himself. If this was made to interrupt an attack then the amount of damage the caster reduces the amount of damage he takes from that attack by an amount equal to the damage dealt by this ability. The caster may spend an extra point of charge on this ability for every 4 levels he possesses. Each point of charge he spends increases the size of the die he rolls for this ability by 1 step as follows 1d8, 1d10, 1d12, 2d6, 2d8, 2d10.

Reflect Spell

School: abjuration

Prerequisites: arcanaphage 14

Casting time: free action, see text

Components: S Cost: special, see text

Range personal

Target you

When the caster would take no effect from a spell or spell like ability (such as with a successful saving throw, spell resistance, or energy resistance) he may spend an amount of spellcharge equal to the spell’s level to reflect the effect back onto its caster as if by spell turning.

Overcharge: By spending an amount of spell charge equal to twice the metamagic cost of a feat he knows the caster may apply that feat’s benefit to a reflected spell. This cannot raise a spell’s effective level to above ½ his level.  

Rend Plane

School: conjuration (creation)

Prerequisites: arcanaphage 18

Casting time: 1 round

Components: V Cost: 9 spellcharge

Range: medium (100 ft. + 10 ft./level)

Effect: one portal between two planes

Duration: permanent

Saving Throw none; Spell Resistance no

This kludge creates a permanent portal between two locations on two different planes of your choosing This portal has a diameter of 10 feet.

Overcharge: The caster may spend an additional amount of spellchagre on this kludge, up to 1/4 his level. Each point of spellcharge he spends on this kludge doubles its diameter.

Sensory Overload

School: illusion [figment]

Prerequisites: arcanaphage 10

Casting time: 1 standard action

Components: S, V Cost: 5 spellcharge

Range medium (100 feet + 10 feet per level)

Target 1 creature

Duration 1 round

Saving throw Will partial, SR yes

This kludge assaults the target’s senses with an overload of information. Targets who fail their saves become dazed for 1 round. Targets who succeed on their saves become dazzled and must make a concentration check (DC 20 + double spell level) in order to cast a spell.

Overcharge: The caster may expend an additional amount of charge up to 1/4 his level. Each point spent increases the number of targets he can effect with this ability by 1 and increases the penalty inflicted by the dazzled condition by 1.

Spell Sink

School: abjuration

Prerequisites: arcanaphage 12

Casting time: 1 immediate action

Components: S Cost: 6 spellcharge, see text

Range 30 ft.

Area 30 ft. radius spread centered on you

Duration until the start of your next turn

The caster may declare the himself the target of any spell or spell like ability that draws its line of effect through this kludge’s area. Spells that affect an area have their area moved to include the caster. Spells that require ranged touch attacks to hit target the caster at a -2 penalty. The original caster may make a caster level check (DC 11 + caster level) in order to have his spell work as intended. The caster need only spend 2 points of spellcharge each round as a swift action to maintain this ability.

Overcharge: The caster may spend an amount of additional spellcharge on this knack up to ¼ his level, for each point he spends he increases the area of this kludge by 10 feet and increases the DC of the caster level check for a spell caster to maintain control of his spell by +2. Maintaining these increases requires the caster to expend the additional charge each round  

Spellsap

School: abjuration

Prerequisites: arcanaphage 6

Casting time: 1 standard action

Components: V, S Cost: 3 spellcharge

Range medium (100 ft. + 10 ft./level)

Target or Area one creature

Duration instantaneous

Saving throw none, SR no

This kludge functions as dispel magic, save that the caster may only use the targeted dispel version of that spell, and may only target active spell effects. If the caster dispels an ongoing spell effect with this ability then he gains an amount of spell charge equal to the effect’s spell level.

Overcharge: The arcanaphage may spend an additional amount of charge up to ¼ his level, each additional point grants him a +1 bonus on his dispel check

Spellshatter

School: abjuration

Prerequisites: arcanaphage 8, spellsap

Casting time: 1 immediate action

Components: V, S Cost: +1 spellcharge

Range medium (100 ft. + 10 ft./level)

Target or Area one creature

Duration instantaneous

Saving throw none, SR no

This kludge upgrades its prerequisite. The caster may, as an immediate action use his spellsap kludge to attempt to counterspell a spell that he has identified with the Spellcraft or Knowledge (arcana) skill as it is being cast. If successful the caster gains an amount of spellcharge equal to the dispelled spell’s level, as normal.

Spell Raze

School: abjuration

Prerequisites: arcanaphage 12, spellsap

Saving throw Will half, SR no

This kludge upgrades its prerequisite, whenever the caster successfully dispels a or spell or spell like ability active on a creature he may forgo gaining spellcharge from that effect and force that creature takes 2d6 points of force damage per level of the spell. This bonus also applies to spells counterspelled with the spellsap knack, causing the caster to take that damage.

Overcharge: The caster may expend up to ¼ his level in spellcharge when counterspelling a spell in this fashion, each point spent on the countered spell increases its level by 1 If this would bring the spell above ½ the caster’s level he instead deals an additional point of damage per die rolled and he may spend no further spell charge on the spell.

Spell Steal

School: abjuration

Prerequisites: arcanapage 8, spellsap

This kludge upgrades its prerequisite, if the caster successfully dispels a spell that creates a tangible effect (such as a wall of force or wall of fire) the caster may forgo gaining spellcharge from the effect and choose not to dispel it. If he does then he may place the spells effect anywhere within its normal range, just as though he had cast it. Spells moved in this manner revert to their original position at the start of the caster next turn. This ability also applies to spells that can be directed or changed once they have been cast (such as spiritual weapon or flaming sphere) the caster may make any decisions allowed by such spells as normal and control reverts back to the original caster after one round.

Overcharge: The caster may expend up to ¼ his level in spellcharge on a spell stolen by this kludge, each point he spends on the spell increase its caster level by one until the spell reverts back to the original caster.

Spell Drop

School: abjuration

Prerequisites: arcanaphage 16, spellsap

Cost: +5 spellcharge

Saving throw none, SR yes

This kludge creates a discordant blast of energy that disrupts the target's available magic. Make a caster level check against one spellcaster (DC 12 + caster level). If the caster is successful then the target must lose one spell of their highest available level (caster’s choice), and the caster gains an amount of spell charge equal to the spells level. For every 5 by which the caster beats the DC, he may force the spellcaster to lose an additional spell. These additional spells may be of any level the caster desires.

Any spell or spell slot lost because of this spell is treated as if the caster had failed a concentration check while trying to cast it—the spell or spell slot is wasted and has no effect, but is recovered normally the next time the character prepares spells or regains spell slots.

Overcharge: The arcanaphage may spend an additional amount of charge up to ¼ his level, each additional point grants him a +1 bonus on his dispel check

Spell Aegis

School: abjuration

Prerequisites: arcanaphage 16

Casting time: 1 immediate action

Components: S Cost: 8 spellcharge points

Range Medium (100 feet + 10 feet per level)

Target 1 creature / 2 levels

Duration see text

Saving throw Will negates, SR no

The caster grants the targets of this kludge spell resistance up to 11+ his caster level until the start of his next turn. Targets cannot voluntarily lower this spell resistance and it can interfere with spells they cast.

Overcharge: The caster may spend additional charge on this kludge up to 1/4 his level. If he does then he may increase the amount of spell resistance granted by 1 per point spent.

Spell Void

School: abjuration

Prerequisites: arcanaphage 18

Casting time: 1 move action

Components: S Cost: 9 spellcharge, see text

Range 30 ft.

Area 30 ft. radius spread centered on you

Duration until the start of your next turn

Any spell effect that exists within or draws its line of effect through this kludge’s area must succeed at a caster level check (DC 11 + caster’s level) or be dispelled. Any time a spell is dispelled by this ability the caster gains an amount of spell charge equal to the spell’s level. The caster may maintain this ability for additional rounds by expending 2 points of spell charge each round as a swift action on his turn.

Overcharge: The caster may spend an amount of additional charge up to 1/4 his level, for each point he spends he increases the area of this kludge by 10 feet. Maintaining this expanded area requires the caster to expend the additional charge each round.  

Speaking to the Heart

School: enchantment [language-dependent, mind-affecting]

Prerequisites: arcanaphage 4

Casting time: See text

Components: V Cost: 2 spellcharge

Range Medium (100 feet + 10 feet per level)

Target any creature that can see or hear you

Duration instantaneous

Saving throw none, SR no

The casters words resonate with a target on a more emotional level. This kludge supplements an Intimidate or Diplomacy check. When the caster makes a successful Ddiplomacy check to influence a creature’s attitude he adjusts the creature’s attitude by 2 steps instead of one. Failing a Ddiplomacy check by 5 or more while using this kludge does not cause the creature’s attitude to drop against the caster. When using Iintimidate to demoralize a creature he may choose to render that creature frightened for one round for every 5 by which he beats the DC in lieu of it's normal effect. If making an Iintimidate check to influence an opponent's attitude then targets do not attempt to hinder or deceive the caster if he fails by 5 or more.

Overcharge: The caster may spend an additional amount of charge up to ¼ his level, each additional point grants him a +1 bonus on his Ddiplomacy or Iintimidate check

Telescopic Senses

School: transmutation

Prerequisites: none

Casting time: 1 immediate action

Components: V Cost: 1 spellcharge

Range personal

Target you

Duration 1 round

This kludge sharpens the caster’s senses, supplementing a Perception check. Any distance based penalties the target suffers from are halved.

Overcharge: the caster may spend an additional amount of charge on this kludge, up to 1/4 his level. Each point spent reduces distance based penalties by an additional half.

Transposition

School: conjuration (teleportation)

Prerequisites: arcanaphage 10, emergency shift

Casting time: 1 move action Cost: +1 spellcharge

This kludge upgrades its prerequisite. When the caster uses his emergency shift power he may activate it as a move action. If he does, then he may appear on the same turn as he left and he may teleport up to 5 feet per caster level. This kludge counts as the dimension door spell for the purposes of meeting feat prerequisites.

Overcharge:  The caster may spend an additional amount of spellcharge on this knack, up to 1/4 his level. Each point he spends increases the distance he may teleport by 20 feet.

Section 15 OGL Copyright Declaration:Edit

• System Reference Document. Copyright 2000, Wizards of the Coast, Inc.;

Authors Jonathan Tweet, Monte Cook, Skip Williams, based on material

by E. Gary Gygax and Dave Arneson.

• Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Inc.; Author:

Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and

Skip Williams.

• The Book of Experimental Might. Copyright 2008, Monte J. Cook. All

rights reserved.

• Tome of Horrors. Copyright 2002, Necromancer Games, Inc.; Authors:

Scott Greene, with Clark Peterson, Erica Balsley, Kevin Baase, Casey

Christofferson, Lance Hawvermale, Travis Hawvermale, Patrick Lawinger,

and Bill Webb; Based on original content from TSR.

• Pathfinder Roleplaying Game Advanced Player’s Guide. © 2010, Paizo

Publishing, LLC; Author: Jason Bulmahn

• Pathfinder Roleplaying Game Ultimate Combat. © 2011, Paizo

Publishing, LLC; Authors: Dennis Baker, Jesse Benner, Benjamin Bruck,

Jason Bulmahn, Brian J. Cortijo, Jim Groves, Tim Hitchcock, Richard A.

Hunt, Colin McComb, Jason Nelson, Tom Phillips, Patrick Renie, Sean K

Reynolds, and Russ Taylor.

• Pathfinder Roleplaying Game Ultimate Magic. © 2011, Paizo Publishing,

LLC; Authors: Jason Bulmahn, Tim Hitchcock, Colin McComb, Rob

McCreary, Jason Nelson, Stephen Radney-MacFarland, Sean K Reynolds,

Owen K.C. Stephens, and Russ Taylor.

• Tome of Spell and Sword, © 2013, Little Red Goblin Games LLC; Author:

Scott Gladstein, Jeremiah Zerby, Caleb Aylsworth, and Dayton Johnson.

• Little Red Goblin Games Racial Guide 4: Non-Traditional Race Guide, ©

2015, Little Red Goblin Games LLC; Author: Scott Gladstein, Ian Sisson,

Christos Gurd, Dayton Johnson, Caleb Aylsworth, Eidam, Wojciech

Gruchała, and Kayley Flanegin.

• Alternate Paths: Martial Characters © 2015, Little Red Goblin Games

LLC; Author: Scott Gladstein, Christos Gurd, Caleb Alysworth, and

Dayton Johnson.

• Alternate Paths: Magical Characters © 2015, Little Red Goblin Games

LLC; Author: Scott Gladstein, Jeremiah