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Mannesser     CR 5 Edit

XP 1,600

Dog barbarian 6 (Pathfinder RPG Bestiary 87)

NG Medium animal

Init +0; Senses low-light vision, scent; Perception +10

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Defense

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AC 10, touch 10, flat-footed 10 (+1 deflection, +1 natural, -2 rage)

hp 104 (7 HD; 1d8+6d12+48)

Fort +14, Ref +5, Will +6

Defensive Abilities improved uncanny dodge, trap sense +2

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Offense

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Speed 50 ft.

Melee bite +11 (1d8+16)

Special Attacks rage (18 rounds/day), rage powers (battle roar[ACG], ghost rager[UC], intimidating glare)

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Statistics

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Str 22, Dex 10, Con 22, Int 3, Wis 12, Cha 12

Base Atk +6; CMB +10; CMD 21 (25 vs. trip)

Feats Furious Focus[APG], Improved Natural Attack (bite), Power Attack, Skill Focus (Perception)

Tricks Attack, Defend, Down, Fighting, Stay, Track

Skills Acrobatics +0 (+12 to jump), Intimidate +7, Linguistics -3, Perception +10, Survival +1 (+5 when tracking by scent); Racial Modifiers +4 Survival when tracking by scent

Languages Common

SQ defend, fast movement, fighting, track

Other Gear chainmail, amulet of mighty fists +1, cloak of resistance +1, ring of protection +1, bones (worth 0.01 gp, 1 lb) (5), meat (10), 47 gp, 1 cp

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Special Abilities

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Battle Roar (Su) When use intimidating glare, foe also takes 1d6 sonic dam.

Defend [Trick] The animal will defend you.

Fast Movement +10 (Ex) +10 feet to speed, unless heavily loaded.

Fighting [Trick] The animal has been trained to fight.

Furious Focus If you are wielding a weapon in two hands, ignore the penalty for your first attack of each turn.

Ghost Rager +3 (Su) Full damage to incorporeal creatures, morale bonus to touch AC when raging (max normal AC)

Improved Uncanny Dodge (Lv >= 10) (Ex) Retain DEX bonus to AC when flat-footed. You cannot be flanked unless the attacker is Level 10+.

Intimidating Glare (Ex) As a move action while raging, demoralize vs. adj foe with extended duration.

Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.

Power Attack -2/+4 You can subtract from your attack roll to add to your damage.

Rage (18 rounds/day) (Ex) +4 Str, +4 Con, +2 to Will saves, -2 to AC when enraged.

Scent (Ex) Detect opponents within 15+ ft. by sense of smell.

Track [Trick] The animal will track a scent.

Trap Sense +2 (Ex) +2 bonus on reflex saves and AC against traps.

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